![]() The other method is to adjust the textures that are applied to the furniture. The disadvantage is you have no additional opacity control, and the colors are lost. This will also work in a viewport will all visible layers rendering normally and the furniture layer rendering grey and translucent. You can then set that layer visibility to greyed and while viewing your model using stacked layers, and assuming the active layer is not the furniture layer, the furniture will appear grey and 50% opaque. The first, is to put all of your desired translucent elements into their own layer. The two choices you have both have pros and cons. ![]() That opacity control relates only to the object's appearance in 2D. I think the stumbling block here is that carpalmer is trying to adjust the transparency of the furniture objects using the opacity slider in the attributes palette or class attributes dialog.
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